Chapter 1 of 12
From Card Game to Archetypal Mirror: What Tarot Really Is
Step behind the velvet curtain of tarot’s mystique into a six-century story of games, secret societies, and modern spiritual seekers, and see how a simple pack of cards became a tool for storytelling, reflection, and divination.
Orienting Yourself: What Tarot Really Is (and Is Not)
Welcome to Tarot as History and Tool
You will trace tarot from a 15th‑century European card game to a modern tool for reflection and divination, seeing how meanings were added over time.
Big Ideas
- Tarot began as playing cards.
- Esoteric meanings came later.
- Three key lineages: Marseille, Rider‑Waite‑Smith (RWS), Thoth.
- Most modern decks follow the RWS pattern.
Guiding Questions
Keep asking: 1) How did a game become a spiritual tool? 2) How do different deck traditions change imagery and reading style?
Step 1: From Playing Cards to Tarot (15th–17th Centuries)
Playing Cards Arrive
Late 14th‑century Europe adopted playing cards from the Islamic world. They had four suits and were used for games, not divination.
Birth of Tarot
In 15th‑century northern Italy, decks called "trionfi" added a set of trump cards to four suits. This pattern became "tarocchi" or tarot.
Early Tarot Structure
Early tarot: four suits (Swords, Batons, Cups, Coins) plus trump cards (later Major Arcana) with allegorical scenes like the Fool and Death.
Tarot as Game
Historical rulebooks show tarot used for trick‑taking games, similar to bridge. No early evidence of fortune‑telling with tarot.
Step 2: From Game to Esoteric Symbol System (18th–19th Centuries)
First Occult Theories
Late 18th‑century French authors claimed tarot held ancient Egyptian wisdom. This was imaginative but historically unsupported.
Invention of Tarot Divination
Etteilla published one of the first tarot divination systems, giving cards fixed meanings and creating fortune‑telling decks.
Secret Societies
19th‑century occultists and the Golden Dawn linked tarot to Hebrew letters, astrology, and Kabbalah, building a complex symbolic web.
Tarot’s New Role
By the late 19th century, tarot was used widely for divination and spiritual symbolism, not just as a card game.
Step 3: Meet the Three Major Tarot Lineages
Three Lineages Overview
Modern tarot decks mostly follow three families: Tarot de Marseille, Rider‑Waite‑Smith, and Thoth. Each shapes imagery and reading style.
Tarot de Marseille
TdM uses woodcut‑style images with simple colors. Majors are illustrated, but pip cards mostly show suit symbols, not scenes.
Rider‑Waite‑Smith
RWS (1909) gives every card a small scene, turning the whole deck into a visual storybook. It dominates English‑language tarot.
Thoth Tarot
The Thoth deck (Crowley–Harris) is abstract and symbol‑dense, with unique titles and correspondences, influencing many esoteric decks.
Step 4: Visualizing the Differences – Marseille vs RWS vs Thoth
Marseille: Three of Swords
Imagine three swords arranged symmetrically on a plain background, no people or heart. Meaning comes from number and suit, not a story scene.
RWS: Three of Swords
Visualize a red heart pierced by three swords in a rainy gray sky. The image screams heartbreak and sorrow, even without prior study.
Thoth: Three of Swords
Picture three swords in a geometric pattern with a dark atmosphere. The word "Sorrow" appears on the card, stressing inner conflict.
Comparing Styles
Marseille relies on structure, RWS on narrative scenes, Thoth on symbolic design and keywords. Each invites a different reading style.
Step 5: Thought Exercise – Game, Symbol, or Mirror?
Use this short reflection to connect history with how tarot is used today.
Activity (3–4 minutes):
- Imagine you are holding a tarot deck.
- Look at one card in your mind (any card you like).
- Ask yourself three questions and jot down quick answers:
- Game lens: If this were only a playing card in a trick‑taking game, what would matter? (Example: its suit, rank, whether it wins a trick.)
- Esoteric lens: If this were a symbol in a secret society’s system, what layers might be hidden? (Astrology, elements, numerology, etc.)
- Mirror lens: If this were a mirror for your current life, what story or feeling does the image reflect back to you?
- Now, label your imagined card in one sentence from each lens. For example:
- Game: "This is a mid‑value trump that can beat suit cards."
- Esoteric: "This connects to Saturn and limitation."
- Mirror: "It reminds me of feeling stuck in my studies right now."
Why this matters:
- Historically, tarot started with the game lens.
- 18th–19th century occultists added the esoteric lens.
- Many modern readers (especially since the late 20th century) emphasize the mirror lens, using tarot for reflection, journaling, and therapy‑adjacent work.
As you continue, keep noticing which lens feels most natural to you and how that might relate to which deck lineage you prefer.
Step 6: Quick Check – History and Lineages
Test your understanding of tarot’s development and major deck families.
Which statement best reflects current historical scholarship about tarot’s origins and development?
- Tarot was created in ancient Egypt as a secret book of wisdom and only later became a card game.
- Tarot began as a European card game in the 15th century, and esoteric and divinatory meanings were added from the 18th century onward.
- Tarot was invented by the Hermetic Order of the Golden Dawn in the late 19th century as a divination tool.
- Tarot has always been used primarily for psychological self‑help and only recently for games.
Show Answer
Answer: B) Tarot began as a European card game in the 15th century, and esoteric and divinatory meanings were added from the 18th century onward.
Surviving documents show tarot emerging in 15th‑century Europe as a trick‑taking card game. Occult and divinatory systems were layered onto the cards much later, especially from the 18th century onward. The Egyptian origin story and claims that tarot was always a psychological tool are not supported by current historical evidence.
Step 7: Why RWS Dominates Modern Tarot (Especially in the 2000s–2020s)
RWS and Accessibility
RWS scenes let beginners intuit meanings without memorizing systems, which made the deck ideal for teaching and mass‑market use.
Publishing Power
20th‑century English‑language occult books and courses used RWS images, cementing it as the default tarot in much of the world.
Creative Variations
Artists can reskin RWS scenes into many themes while keeping structure, fueling a boom in RWS‑inspired decks in the 2010s–2020s.
A Visual Lingua Franca
By 2026, RWS functions as a shared visual language for tarot, even though it is just one historical branch of the tradition.
Step 8: Flashcard Review – Key Terms and Lineages
Use these flashcards to review the core concepts from the module.
- Tarot (historical origin)
- A 15th‑century European trick‑taking card game using a deck with four suits plus a set of trump cards; not originally designed for divination.
- Major Arcana
- The set of trump cards in a tarot deck, depicting allegorical figures and scenes (e.g., the Fool, Death, the World). Historically part of the game’s trump suit, later given esoteric meanings.
- Minor Arcana
- The four suits of a tarot deck (e.g., Wands/Batons, Cups, Swords, Coins/Pentacles), containing numbered pip cards and court cards; structurally similar to regular playing cards.
- Tarot de Marseille
- A historic French tarot pattern with woodcut‑style art and largely non‑illustrated pip cards, used both for games and, later, for divination.
- Rider‑Waite‑Smith (RWS)
- A 1909 tarot deck created by A. E. Waite and illustrated by Pamela Colman Smith, featuring fully illustrated scenes on all cards; the basis for many modern decks.
- Thoth Tarot
- An esoteric tarot deck designed by Aleister Crowley and painted by Frieda Harris (1930s–40s), known for abstract, symbol‑dense imagery and unique titles.
- Esoteric correspondences
- Symbolic links between tarot cards and systems like astrology, Kabbalah, and numerology, mainly developed by 18th–19th century occultists.
- Divination
- The practice of seeking insight or guidance through symbolic tools (like tarot), interpreting patterns or images rather than relying on ordinary inference alone.
- Pip cards
- The numbered suit cards (Ace through 10) in tarot. In Marseille decks they are usually non‑scenic arrangements of suit symbols; in RWS they show narrative scenes.
Key Terms
- Tarot
- A type of card deck that originated in 15th‑century Europe as a trick‑taking game and was later adapted for esoteric symbolism and divination.
- Pip cards
- Numbered suit cards (Ace–10) in tarot, particularly contrasted between non‑scenic Marseille style and illustrated RWS style.
- Divination
- The practice of using symbolic tools or methods to seek insight, guidance, or information beyond ordinary reasoning.
- Thoth Tarot
- An esoteric tarot deck by Aleister Crowley and Frieda Harris, featuring abstract, symbol‑rich imagery and specific occult correspondences.
- Major Arcana
- The set of trump cards in a tarot deck, often seen today as representing major life themes or archetypal forces.
- Minor Arcana
- The four suits of a tarot deck, structurally similar to regular playing cards, often read as everyday situations and energies.
- Tarot de Marseille
- A historic French tarot style with woodcut‑like art and mainly non‑illustrated pip cards, influential in European tarot traditions.
- Trick‑taking game
- A type of card game (like bridge or spades) where players play cards in rounds (tricks), and certain cards, such as trumps, outrank others.
- Esoteric correspondences
- Symbolic associations linking tarot cards to systems such as astrology, Kabbalah, and numerology, largely developed in the 18th–19th centuries.
- Rider‑Waite‑Smith (RWS)
- A widely influential 1909 tarot deck with fully illustrated scenes on all cards, forming the basis for many modern decks and guidebooks.